![]() ![]() Boo for not allowing you to be able to go back and save your Patient Diagnosis after you beat the game. Am not fond of any system in particular, I just love a good story and a good game. People will nitpick it, say it isn't accurate or following lore, or it's a remake, or they will hate it simply cause it's on the Wii. I saw the bad endings on Youtube, and they would have severely bummed me out if I saw those instead.Īnyway, I liked this game for what it is and enjoyed it alot. I got the good ending right off the bat, in fact the best ending. The UFO ending is awesome, and is almost worth the entire price of the game alone. As well as other minor details that made you ask "What the fuck?" Or there was detail or pictures that didn't quite fit right, like the Red X over a picture of a cat, or the "Dissection = Resurrection" in the class room. While there weren't alot of optional places to go in Shattered Memories, there were multiple paths, each one with something weird inside of it. just an empty room to explore and shit in your pants about later. No items, no goal, not even a mandatory key for later. Maybe I'm the only one who remembers rooms in Silent Hill 1 and 2 that had absolutely no purpose other then to scare the shit out of you. One of the things the game has missed almost since Silent Hill 2 was subtlety, yeah, Shattered Memories isn't as subtle as 1 or 2, but it's getting there. Graphics are pretty damn good, I don't care what system it's on. ![]() I think they are starting to really get what Silent Hill is.įacial animations are very well done. But this is very good, I'd like to see more of what they can do with the series, they at least deserve another game to see what they can do. All and all though, I liked a different nightmare world for a change.Ĭlimax Studios is forgiven for Silent Hill Origins, I didn't like Origins, couldn't finish it. It needed more disturbing imagery, and there are ways you could have done that in the Frozen World better then this game did. That was the only time I saw something that really was freaky, when it came to the School, I think it would have been alot more frightening if there weren't just ice status, but actual people frozen in time. I remember running into the Hunter's Lodge and seeing the bear frozen in ice, and pausing a second going "What the fuck?" even though I should have been busy running. The Frozen World needed more Frozen people. I enjoyed this game alot more then I did Homecoming, but Homecoming had some quality moments too. You could have done something similar in this to make combat a way to defend yourself, but not actually a way to defeat the monsters. Silent Hill 2 and 4 balanced this out a little better by either having the monsters sometimes be super powerful like Pyramid Head, or completely unstoppable ghosts like in 4. But I would have liked to have seen a tad more combat, yeah, running from monsters was intense and scary sometimes, but at times it just got corny. This is a different kind of Silent Hill game, this game in my opinion has brought to the table a good idea for the series to go in the future in regards to the psychological profiling. If Silent Hill 3 was a sequel of Silent Hill 1 if the good ending was true, this would be lore if the bad ending were true. Okay, this is clearly a sequel to Silent Hill 1 if you got the bad ending. It sounds so dramatically different I had no idea till a friend who was over said it. did anyone realize that the theme song "Always on my Mind" is a remix of a Elvis song? I didn't know that. I'll cut this for people who haven't finished it.īut before I do.
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